About MeI am an upcoming artist focusing on Character Art and Design. About a year and a half after college, my art job downsized and trying to get paid for my contract work on top of new work drying up, I took a hiatus from art when I went back into the non-art workforce. After nearly 10 years of overwork that left me too tired to work on anything art related, I finally had the chance to try again when I left that job. After taking some time to refresh my skills and learn how to simplify and find my style, I am ready to give it another go.
Previous Art Experience Contract Concept Artist - Digitribe Studios August 2014 – September 2014 Created concept design passes for characters Contract Artist - ECCC Corp February 2014 – February 2014 Created vector character illustrations for Emerald City ComicCon's Lego section Contract Artist - UC Irvine April 2013 – February 2014 Sold rights to, and created vector image, color variations, and new poses for the contents of my Fire Anteaters illustration Contract Artist - Qyoo April 2013 – May 2013 Design fixes and updates for various art resources for Qyoo Contract Artist - Voltage Entertainment USA, Inc. February 2013 – May 2013 Character, SubCharacter, and Event Illustrations for game use Technical Artist - MEDL Mobile January 2012 – January 2013 2D and 3D pre-dev and development art assets for mobile apps and games Education -Art Institute of California-Orange County Graduation Date: June 2011 Major: Game Art & Design –Bachelor’s Degree -Art Portfolio Development Class (at Laguna College of Art and Design) Summer 2007 -Art Institute Summer Studio Summer 2007 Contact Info: email: [email protected] |
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